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| Resistance 2 | 
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| List Price: $59.99 Buy New: $49.89 You Save: $10.10 (17%)
Buy New/Used from $49.89
Avg. Customer Rating:   (based on 104 reviews) Sales Rank: 163 Category: Video Games
Publisher: Sony Computer Entertainment Studio: Sony Computer Entertainment Brand: Sony Label: Sony Computer Entertainment Platform: Playstation 3 ESRB: Mature Media: Video Game Edition: Standard Autographed: 0 Memorabilia: 0 Batteries Included: 0 Age: 17 - 20 years Shipping Weight (lbs): 2 Dimensions (in): 0.1 x 0.1 x 0
MPN: 98120 Model: 98120 UPC: 711719812029 EAN: 0711719812029 ASIN: B0012N3T3Y
Release Date: November 4, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| | Resistance 2 for the PlayStation 3 is an alternate-history, first-person shooter that puts you in the heroic role of Sgt. Nathan Hale | | | After brief opening scenes in London and Iceland, the battle moves across the globe to the United States | | | New Chimeran creatures include the Chameleon, with cloaking powers, and the Grim, a species that attacks in hordes | | | US-based campaign is loaded with tons of new weapons to enhance the overall gameplay and first-person shooter experience | | | Impressive gameplay options include online co-operative campaign mode that can accommodate up to eight players, and 60-player, squad-based online multiplayer mode |
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| Editorial Reviews:
From the Manufacturer In the highly anticipated sequel to the best-selling Sony PlayStation 3 game, Resistance 2 is an alternate-history, first-person shooter that puts you in the heroic role of Sgt. Nathan Hale as he struggles against overwhelming odds to defend humankind from an insurmountable Chimera. |  | Players: Offline: 1-8 Online: 2-60
game play Modes: Single player offline, multiplayer offline cooperative, multiplayer online cooperative. |  | | 
Resistance 2 puts you in the heroic role of Sgt. Nathan Hale. View larger. | 
This sequel introduces several new Chimeran enemies with a host of new powers. View larger. | Resistance 2 takes up right where Resistance: Fall of Man left off. Hale is kidnapped by a black ops group in London and forced to Iceland for research testing. The full scope of what happens in Iceland is a mystery, but the game reveals that as Hale wrestles with the insidious Chimera war machine, he must also battle the virus raging inside his body that threatens to transform him into the very creature he fights against. The Return of the Chimera The Chimera are the main enemies of the Resistance franchise. For those new to the story, it is believed that the Chimera are of extraterrestrial origin. Yet, it is known that their army expands by infecting humans with a virus that transforms humans into Chimera while inside a cocoon. These creatures are much stronger than humans, and they usually have multiple yellow eyes. They have remarkable healing abilities and thrive in very cold temperatures, which has led them to alter the Earth's climate to a much lower temperature that better suits their habitat requirements. Resistance 2 introduces several new Chimeran enemies with a host of new powers. A few new characters include the Chameleon, a creature that can cloak itself completely and kill a player in one, destructive blow, and the Grim, which are a terrifying species that attack in hordes. The Battle Moves to the United States After the brief opening scenes in London and then Iceland, game play jumps ahead two years and across the globe to San Francisco. Giant, mile-long motherships slowly cruise through the skies, demolishing the city with fiery beams. The city is burned and mangled, and it appears that there will be little to no survivors. As the battle continues across the United States, you're sure to encounter many new, deranged, and much more powerful enemies. In Chicago, you'll be joined by a squad of soldiers, all carrying different weapons. To survive and move through the level, you'll need to work together, moving from cover to cover, setting up your squad in a smart and defensive manner. These are just a few examples of the challenging levels you'll encounter as you battle your way across the country to save humankind. And if you're hoping for new weapons, Resistance 2 won't leave you disappointed. The US-based campaign is loaded with tons of new weapons to enhance the overall game play and first-person shooter experience. Online game play Goes BIG Powered by Insomniac Games' third-generation PlayStation 3 technology, Resistance 2 delivers several console gaming breakthroughs. Most impressive are the stand-alone, class-based, online co-operative campaign mode that can accommodate up to eight players, and the mind-blowing, 60-player, squad-based online competitive multiplayer battle fest. This unprecedented 60-player option could revolutionize online multiplayer game play and is sure to provide countless hours of action-packed fun. 
Resistance 2, set in the United States, is loaded with new weapons, enemies, and an unprecedented online gaming experience.
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| Customer Reviews: Read 99 more reviews...
  Tons and Tons of replayability December 4, 2008 1 out of 4 found this review helpful
This is a must buy for ps3 users not by the sequel itself but for the tons and tons of the replayability (online co-op, online competitive and solo co-op campaign
  bestttttttttttt gAME EVER December 3, 2008 3 out of 5 found this review helpful
THIS IS THE BEST GAME EVER IF YOU OWN A PS3 YOU NEED THIS GAME
  Inferior to the Original, But Still Good December 3, 2008 3 out of 3 found this review helpful
Resistance 2 comes as somewhat of a disappointment to me. I absolutely loved the first Resistance game for the PS3 and it was truly the first "must have" title for the system.
Unfortunately many of the things that endeared me to the first game have been modified or dropped completely in R2. The excellent narration between levels featured in the first game is now completely gone and sorely missed. The story suffers because of it. Now instead of getting a quick update of the fight against the Chimera the game relies on in-game voice acting to move the story. It simply doesn't work for me. The objectives are never quite clear enough, the motivation isn't quite there. I felt like every level was simplified to "kill the guys who don't look like us". Very disappointing considering the first game had such an excellent story.
Another disappointment to me is the graphics. While R2 does add more colors to the originals palette the game is by no means stunning. Graphical glitches are prevalent in everything from evident polygon seams to areas completely missing textures. The environment textures themselves vary from pixilated to blurry. This all stands in stark contrast to in-game bosses which are stunning. The graphical detail from level to level is also uneven. The very first level looks terrible while the next level, situated in a redwood forest, looks great. I can't help but feel that the game could've used another 6 months in development to improve the graphics.
Also cut are the fun vehicle sequences from R1. That's right you won't get a crack to pilot any vehicle of any type at any point in the game. Co-operative offline campaign has also been cut and replaced with random levels that feature no story to speak of. Very disappointing.
Another change to R2 is the weapons themselves. The first game featured a large variety of weapons that were added to the player's inventory permanently. Now, not only has the amount of weapons offered dwindled; but you can only carry 2 weapons at one time. I can understand certain players citing more realism as the reason for the change but it simply doesn't make sense - Resistance isn't about realism.
Changes too have been made to the health system. In the first game the player had a traditional health bar that provided the pertinent information. That has now been removed in favor of a damage system represented by a red screen. The more damage your character takes the more red the outer ring of your screen will become. I don't have a problem with the new system as much as I have a problem with the one-hit instant kills that have been added to the game. Certain enemies retain the capability of stopping you dead in your tracks. Unfortunately this is abused by the developer and you'll find yourself randomly dying at the hands of enemies in what can only be described as trial and error. It's very frustrating to be killed unexpectedly because you're unclear where to go or what to do or by invisible enemies.
One change to the game that I liked is the inclusion of a cast of characters that Nathan actually fights alongside. The first Resistance game was essentially a one man show. While in R2 you have no direct control of your squad-mates they are there and fight along with you. The AI for these characters is moderately capable.
The online portion of the game has clearly received more attention in R2. You now have a slew of options including cooperative and competitive online modes. A big selling point touted by the developer is the ability to fight in 60-player online battles. My experience thus far has been mixed. The massive battles I've played in are unorganized and chaotic. I confess that thus far I'm not a fan. The game attempts to encourage small squad based objectives but it hasn't had the desired effect. In online games I've started it seems that my squad immediately fragments into individuals.
Ultimately, Resistance 2 will probably be liked more by newcomers to the series. Fans of the original game will likely notice the shortcomings and changes all to well. Still, R2 is a proficient enough of an effort and here's hoping the next game realigns with the efforts of the first.
  Obviously Rushed To Market December 3, 2008 4 out of 5 found this review helpful
Count me among the many gamers disappointed with Resistance 2. Like most others, I loved the original R:FoM and have replayed it many times. I was greatly anticipating a second go round with this title release. Unfortunately, my hopes weren't realized.
Is R2 a bad game? No. But is is a significant step back from the original R:FoM. I would also say that R2 is no more than a very average PS3 title at best. Its shortcomings definitely smack of a game rushed to market in time for the holidays.
The problems? Whereas RFoM had a great backstory, R2 barely has one at all and what's there is very underdeveloped. R2 kind of just leans on what was told in the first game more than advancing the story.
Next, and this is the biggest problem with R2, is level design. It's terrible. It looks like very little time and thought was put into them. RFoM had tremendous level design that was well thought out and allowed for individuality in your approach to tackling enemies and completing missions. R2's levels however, are so terribly restrictive and linear that there is very little room to stray off the beaten path laid out for you, and thus offers very little replay value.
Another disappointment is the graphics and game camera. I have a 60" 1080P television and RFoM looks fabulous on it. I was rather shocked at how little effort was put into graphic details of R2. This was one of the most anticiapted games on PS3 this year and I expected much more than what I saw, which was average to below average visuals. As far as the camera goes, it's terribly frustrating and awkward compared to the original. You get used to it and adapt your tactics to your limited vision in R2, but it's always annoying you in crucial moments of the game.
All in all, R2 is highly forgettable and a let down compared to the first installment. This is definitely a renter.
  Action Fun.......... December 3, 2008 2 out of 5 found this review helpful
Resistance 2 is one of those games that manages to expand on its predecessor in every way. The single player is epic in scope and in story, which is practically worth the price of admission by itself. Then you throw in the extremely engaging co-op and competitive play, which expands on replayability in just about every way possible. Toss in a generous number of unlockables, trophies and community support, and you've got a phenomenal experience. This is an exclusive that PS3 owners should be proud to have in their collection.
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