| Ruins of the Wild: Dungeon Tiles 4 (Dungeons & Dragons Fantasy Roleplaying Accessory) | 
enlarge | List Price: $9.95 Buy New: $5.58 You Save: $4.37 (44%)
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Avg. Customer Rating:   (based on 10 reviews) Sales Rank: 22361 Category: Book
Author: Bruce R. Cordell Publisher: Wizards of the Coast Studio: Wizards of the Coast Manufacturer: Wizards of the Coast Label: Wizards of the Coast Languages: English (Original Language), English (Unknown), English (Published) Media: Misc. Supplies Number Of Items: 1 Shipping Weight (lbs): 1.3 Dimensions (in): 11 x 8.7 x 0.6
ISBN: 078694708X Dewey Decimal Number: 793 EAN: 9780786947089 ASIN: 078694708X
Publication Date: May 8, 2007 Release Date: May 8, 2007 Availability: Usually ships in 1-2 business days
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Product Description This wonderful product adds a new dimension to D&D games and gives Dungeon Masters an easy-to-use and inexpensive way to include great-looking terrain in their games.
This set provides ready-to-use, configurable dungeon and wilderness tiles of various shapes. There are six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock.
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| Customer Reviews: Read 5 more reviews...
  Satisfied September 8, 2008 Solid construction and good lamination. Product should last for years of use, barring unforseen beverage spill accidents. Excellent art without being distracting. I appreciate how well the different sets work well with each other.
  Great Tiles August 8, 2008 These tiles are great, this is a must get tile set along with the rest of them. I would not pass any tile set up they are just great and easy to drop down and speed up the process. Another great thing is the fact that they work just as well for 4th as they did for 3rd edition.
  Great product January 31, 2008 1 out of 1 found this review helpful
This is a great product. The heavy, coated cardstock really makes it easy to pick up the tiles. I use the Ruins of the Wild quite often in my D&D games. My only complaint is that we need more variety. I hope they make a second set with more wilderness tiles.
  save your dry erase pens December 31, 2007 2 out of 2 found this review helpful
Good, solid tiles. Bought them for my husband for a stocking stuffer gift. He loves all of these tile packs, and make for easy detailed map addtions without drawing scribbles on your battle mat and having to explain they're trees. Stairs? there ya go. This set even comes with horses on 10x10 squares, perfect for standing your D&D mini on to make him or her mounted. This is a great series, and I highly recommend them.
  Know what you're paying for... October 18, 2007 10 out of 11 found this review helpful
I hate these sealed package products, especially when you can't find what you're buying. This is for all you other folks like me.
What you get in this pack are six double-sided pages of thick cardstock with a plasticy finish. No adventures or anything else--just map bits. Some of them are cut into 2x4" or 2-8" strips, with other bits that have groups of boulders or other terrain on them. The idea is to mix and match them Tetris-style to make a variety of maps. Presumably you could also use them with another forest map, but the thick stiff cardstock makes it so they wouldn't blend well--it's really thick. You could still make color copies of them though, cut out the bits you want, and keep the originals pristine for future use.
Another problem is that about half the cards are dominated by pretty exotic stuff that would be less useful for general purposes: an 8x8 circle of druid stones, hunting lodge floorplan, campsite or big round room filled with hay and bones. The campsite is alright, but the others are way too specific for my preference--determining the adventures you can do rather than giving you tools to run the adventure you want. Now there's still plenty of good stuff. Just about everything that is strange or difficult to use has some perfectly normal foresty grassland on the opposite side--and there's enough variety to the cards that you could just lay down the forest tiles, rotate and swap them periodically and you'd be fine. There are a couple of strange ones that would be a little tough to use in a normal game, like a gargoyle statue, a graveyard, a gypsy wagon, a giant's thighbone, scattered adventuring gear, a full giant's skeleton, a wrecked wagon, and...horses?? More of them are perfectly good and useable than that are odd, however.
One big advantage of the cards is that because they're in peices you can move characters along, laying cards down in the direction they move and pulling away ones where they've been. Especially if you buy a few of the same pack of map bits you could fill a full table with forest terrain and flip some cards over and switch them around and the characters could explore forever. It's a novel idea and I like it.
It really is a lot better than I was expecting. Certainly my first review of them was a bit unfair. I actually hadn't turned the tiles over to see that they were printed on both sides. Yeah, that made a difference. Boy, do I feel kinda' dumb.
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