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 Location:  Home » Books » General » ZBrush Character Creation: Advanced Digital SculptingOctober 7, 2008  
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ZBrush Character Creation: Advanced Digital Sculpting
ZBrush Character Creation: Advanced Digital Sculpting
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List Price: $49.99
Buy New: $26.99
You Save: $23.00 (46%)
Buy New/Used from $26.38

Avg. Customer Rating: 5.0 out of 5 stars(based on 8 reviews)
Sales Rank: 6592
Category: Book

Author: Scott Spencer
Publisher: Sybex
Studio: Sybex
Manufacturer: Sybex
Label: Sybex
Languages: English (Original Language), English (Unknown), English (Published)
Media: Paperback
Edition: Pap/Dvdr
Number Of Items: 1
Pages: 352
Shipping Weight (lbs): 2.2
Dimensions (in): 9.9 x 8.2 x 0.9

ISBN: 047024996X
Dewey Decimal Number: 006.693
EAN: 9780470249963
ASIN: 047024996X

Publication Date: June 3, 2008
Availability: Usually ships in 1-2 business days

Accessories:

  • Learning Autodesk Maya 2008, (Official Autodesk Training Guide, includes DVD): The Modeling & Animation Handbook
  • Maya Hyper-Realistic Creature Creation, with DVD: A hands-on introduction to key tools and techniques in Autodesk Maya (Autodesk May Techniques)
  • Introducing ZBrush

Similar Items:

  • Introducing ZBrush
  • Stop Staring: Facial Modeling and Animation Done Right
  • Advanced Maya Texturing and Lighting
  • Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques
  • mental ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering

Editorial Reviews:

Product Description
ZBrush's popularity is exploding giving more CG artists the power to create stunning digital art with a distinctively fine art feel. ZBrush Character Creation: Advanced Digital Sculpting is the must-have guide to creating highly detailed, lush, organic models using the revolutionary ZBrush software. Digital sculptor Scott Spencer guides you through the full array of ZBrush tools, including brushes, textures and detailing. With a focus on both the artistry and the technical know-how, you'll learn how to apply traditional sculpting and painting techniques to 3D art while uncovering the "why" behind the "how" for each step. You'll gain inspiration and insight from the beautiful full-color illustrations and professional tips from experienced ZBrush artists included in the book. And, above all, you'll have a solid understanding of how applying time-honored artistic methods to your workflow can turn ordinary digital art into breathtaking digital masterpieces.


Customer Reviews:   Read 3 more reviews...

5 out of 5 stars Great   September 26, 2008
The DVD alone is worth the price of the book. I love the video on painting. Meats Meiers DVD on Zbrush is fabulous but I really like Scott Spencer as well. This book will get you up and running with the big boys in no time.


5 out of 5 stars An awesome book!   July 28, 2008
  1 out of 1 found this review helpful


In a world flooded with basic introductory books on major 3D packages (cough*Maya*cough), Scott Spencer's 'ZBrush Character Creation: Advanced Sculpting Techniques', while quite a mouthful is a breath of fresh air. This is not a book that focuses on a pure beginner. Understanding the concepts of a 3D environment and mild experience with ZBrush are huge advantages in getting the most out of this book. That is not to say this book is not accessible to those who are not proficient in ZBrush. It covers many of the basic concepts, but covers them in such depth, that it would be easily overwhelming to a beginner.
The book begins by explaining the relationship to traditional sculpting techniques, to those applied while digital sculpting in ZBrush. This is one of the great strengths of the book. It covers not only the technical aspects of ZBrush, but also the artistic, the true driving force and advantage of ZBrush. From this initial chapter, you will then be lectured on such topics as; Sculpting Techniques, Detailing, PolyPainting, ZSpheres, and Displacement mapping, among many, many other topics I will let you discover for yourself.
Another great strength of this book is the mini-tutorials from various other artists that are added into the already information-packed pages. Contributing artists include; Cesar Dacol, Ian Joyner, Jim McPherson, Zach Petroc, Alex Alvarez, Ryan Kingslien, and Fabian Loing. Having all of these different techniques and perspectives on the art of digital sculpting, adds a lot of knowledge and expertise to this book.
I cannot say enough towards the value of this book. It is hands down the best ZBrush resource available in print as of this time. I hope that Scott and company with continue to share their extensive knowledge of the arts and of technology with the digital art community.



5 out of 5 stars Recommended!   July 22, 2008
I would recommened this book to anyone looking to advance their digital sculpting skills further, regardless if youre a beginner, intermediate or expert. This is a very thick and heavy book with some great tips, tons of which I had no idea you could do. The included cd has a bunch of lessons and video clips to help illustrate processes, along with the great pictures in the book.
Finally Zsphere hands were explained and demonstrated easily!



5 out of 5 stars Great Book   July 6, 2008
Very useful, and gives you a breakdown of traditional form to digital which is a must. The tutorials are helpful as well. But overall great book if you want to understand form and gesture, he also explains the interface of Zbrush and why the menus are organized the way they are.
Buy this book.



5 out of 5 stars Great book from a great artist & teacher   June 24, 2008
A great book with a wealth of production proven information!

Scott approaches topics from both traditional and digital stand point. The book is packed with info covering just about any topic the aspiring or experienced Zbrush artist could ask for. The additional information included from other professionals really completes a great book.

The trial and error time that this book will save is enormous - highly recommended!


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